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  • in reply to: Idea: HOG 3 #206998
    sfjtdr
    Participant

    Hi. I’ve had the HOG 1 for over 18 years. I play it through a rhodes and its never left my top.
    Running the freeze/gliss through stuff like arps (Enzo, Tararira) and Boss slicer etc is so tasty. Create on top around that… feed it to a looper and stack parts. it never ends.
    Anyway, my baby is finally starting to feel like it is splitting at the seams. So I came to EHX to see about a Hog 2, and noticed a “soon to be discontinued” image.
    Does this mean a HOG 3!? Anyway, I found this thread, and it got my mind thinking about what I would improve. Mostly for my use case.
    So I drew this quick mockup of my ideal HOG 3:
    https://i.postimg.cc/RVn24vC2/Untitled-Artwork.jpg
    Some of the features in bullet form, but it all makes more sense when you see the drawing:
    – smaller size, though not the size of of Superego+. Think Microcosm or Strymon Volante / Nightsky. I think it would have to be bigger becasue…
    – Stereo I/O and Stereo Dry out. Exp pedal. Midi I/O. that needs real estate
    – EXP reverse as a switch on the back. So it takes up less on the front.
    – Master and Dry Volume turned to knobs and placed above. To reduce pedal length (width?).
    – Next to Dry volume is a Time knob and glide knob. for what you ask…?
    – A sequencer. Where you can run each voice in succession according to a clock or a tap tempo.
    – exp pedal footswitch is REPLACED with sequencer start and stop (hold / latch). Tap tempo (tap). Again, Everyone uses this with the expression pedal. So the expression footswitch is a waste.
    – Sequencer step behavior: below each voice slider is an small multi LED button (like the small ones on the loopers), with three settings each: ON, REST, SKIP
    – TUNE: Above each slider is another small LED button. haha. Hold the button and Adjust the slider to detune each voice up + or – 2 semitones (or whatever). This should be able to get the user to get to almost any scale using the classic layout of the HOG as its base.
    – PAN: the same above leds can be held and glide knob is turned to adjust stereo panning for each voice. I can imagine it now. So sick.
    – WAVE SHAPE: like the EXP MODE selector except wave shape of either the general synthesis (would be HUGE) or the sequencer attack.
    – spectral gate button is smaller.
    – expression mode button is smaller (but still the classic layout).
    – sliders are smaller but not too much. They shouldn’t lose too much throw.
    – finally built in presets: 7 segment old school style with an encoder. Turn to number push to select hold for 5 seconds to save.
    – more on drawing.

    Id shit myself if I could have this. I score films and TV and  often use my rhodes and hog (plus other things) to create THE most unique textures.
    thanks for reading.
    S

    in reply to: Idea: HOG 3 #206997
    sfjtdr
    Participant

    Hi. I’ve had the HOG 1 for over 18 years. I play it through a rhodes and its never left my top.
    Running the freeze and gliss through everything is incredible, and mixing the drone voices through stuff like arps (Enzo, Tararira) and Boss slicer.
    Anyway my baby is finally starting to feel like it is splitting at the seems. So I came to EHX to see about a hog 2, and noticed a “soon to be discontinued” image.
    Does this mean a HOG 3!? Anyway, I found this thread, and it got my mind thinking about what I would improve. Mostly for my use case.
    So I drew this quick mockup of my ideal HOG 3:
    https://i.postimg.cc/RVn24vC2/Untitled-Artwork.jpg
    Some of the features in bullet form, but it all makes more sense when you see the drawing:
    – smaller size, though not the size of of superego+. Think Microcosm or Strymon big boxes. I think it would have to be bigger becasue…
    – Stereo I/O and Stereo Dry out. Exp pedal. Midi I/O
    – EXP reverse as a switch on the back. So it takes up less on the front.
    – Master and Dry Volume turned to knobs and placed above. To reduce pedal length (width?).
    – Next to Dry volume is a Time knob and glide knob. for what you ask…?
    – A sequencer. Where you can run each voice in succession according to a clock or a tap tempo.
    – exp pedal footswitch is REPLACED with sequencer start and stop (hold / latch). Tap tempo (tap). Again, Everyone uses this with the expression pedal.
    – Sequencer step behavior: below each voice slider is an small multi LED button (like the preset buttons on the attack decay) with three settings each. ON, REST, SKIP
    – TUNE: Above each slider is another small LED button haha. Hold the button and Adjust the slider to detune each voice up + or – 2 semitones (or whatever). This should be able to get the user to get to almost any scale based on the classic layout of the HOG.
    – PAN: the same above leds can be held and glide knob is turned to adjust stereo panning for each voice.
    – WAVE SHAPE: like EXP mode selector except wave shape of either the general synthesis (would be HUGE) or the sequencer attack.
    – spectral gate button is smaller.
    – expression mode button is smaller (but still the classic layout).
    – sliders are smaller but not too much. They shouldn’t lose too much throw.
    – finally built in presets: 7 segment old school style with an encoder. turn to number push to select hold for 5 seconds to save.

    Id shit myself if I could have this. I score films and TV and often use my rhodes and hog (plus other things) to create THE most unique textures.
    thanks for reading.
    S

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